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AI Insights · Timothy · April 2024

Top 5 Slime Games on Android in Australia: Q1 2024

Discover the performance of the top 5 slime games on Android in Australia for Q1 2024, including trends in downloads, revenue, and active users.

Top 5 Slime Games on Android in Australia: Q1 2024

In Q1 2024, the top 5 slime games on Android in Australia exhibited diverse performance metrics across downloads, revenue, and active users. Here’s a detailed look at how each app fared during the quarter:

Bruno - My Super Slime Pet saw a dynamic quarter with weekly revenue peaking at $48 in mid-March. The app's weekly downloads reached a high of 3.1K in late January, while weekly active users peaked at 16.4K during the same period before stabilizing around 15.7K by the end of March.

Super Slime Simulator: DIY Art demonstrated fluctuations in its performance metrics. Revenue peaked at $114 in mid-January, with a notable increase in downloads to 2.5K during the same week. Active users experienced a high of 9.4K in late January but dropped to around 6.9K by the quarter's end.

Super Slime - Black Hole Game exhibited a steady rise in revenue, peaking at $101 in early March. Downloads saw significant growth, reaching 2K in mid-March, while active users increased to 7.5K in the same period before settling at 6K towards the end of March.

My Talking Slimy: Cat Friends maintained consistent revenue, with a peak of $493 in early January. Downloads were modest, peaking at 321 in late March. Active users showed a slight increase, reaching 1.9K by the end of the quarter.

Slime Simulator Time: 3D ASMR had minimal activity, with weekly downloads peaking at 86 in mid-February. Active users saw a decline from 531 at the start of the quarter to 360 by the end of March.

These insights are based on data from Sensor Tower. For more detailed analysis and further insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024